Player: Dorian Pronouns: They/them Contact: PM or discord Anything Else?: Currently deep into Star Trek, Interview With the Vampire and Ram V’s Detective Comics run. (So, Old Man Yaoi.) The rest of the time, I’m an attorney who splits time between the US and Canada. I spend enough of my life at Newark airport that they could send my mail there. Character: Chris Pike Canon: Star Trek (Strange New Worlds) Canon Point: Subspace Raphsody
Crime: Aiding and abetting acts of interplanetary trafficking, torture and ritual sacrifice against a child under the age of 10.
(This is technically true, but he had no idea he was doing it. Spoilers: Pike helped secure the "safe" return of a child he understood to be a religious/cultural figure to a planet they visited, believing the child had been kidnapped by political dissidents who intended to harm him. In fact, the child was taken by his father, who was trying to save him from being used to operate a horrifying orphan-crushing machine that somehow keeps the rest of the planet alive and flourishing. Chris tried to stop, but at that point, there was nothing he could do.)
Background:
Pike’s nickname among Starfleet Brass was “the Boy Scout,” and not without basis. He aspires to help other people at all times, and to keep himself physically strong, mentally awake, and morally straight. (Even though he knows he’s going to suffer an agonizing death about 7 years from now that he can’t avoid without completely fucking the timeline.)
Chris's loyalty is first and foremost to his crew and his friends: he cares deeply about the people he surrounds himself with and would do anything for them. Whether it's making someone breakfast, or risking his own life to save someone else's, Chris shows his compassion for, frankly, everyone, through acts of service. He finds joy in mentorship, problem-solving, and making a positive difference.
Chris is a strong leader, who wants everyone on his ship to trust him, trust his decisions and know that he'll do all he can to keep them safe. He goes out of his way to understand his bridge crew, and do what he can to help them succeed. He wants people to regard him with respect, not fear. Often, Chris's boots are the first to touch the ground when the Enterprise crew is entering a dangerous situation. As terrible as his brief history in Security was, he knows that his crew will reflect his bravery, and he wants to do what he can to instil confidence in them even when he, himself, is afraid.
Chris puts a lot of faith in the principles of the Federation, but less in the letter of the regs. He puts the preservation of life and happiness above all else, and will bend or break regulation if he thinks doing so is ultimately in the best interest of others. While he did make a name for himself during the Klingon War and was a respected leader during that conflict, he truly isn't a wartime Captain. His preference is always negotiation and finding common ground.
Pike believes in service, sacrifice and compassion above all else, which sometimes comes at a personal cost. He deprioritizes his own needs (and safety) to a degree that could be considered reckless and irresponsible. He also tends to blame himself for things that aren’t his fault.
While he is emotionally intelligent and emotionally available to others, he struggles with vulnerability. He only shares his deeper self with the few who've managed to sneak past his defenses. For this reason, he’s not great at romantic relationships.
Chris tries to see the good in people, but sometimes, he sees good when it’s not there. Which is how he accidentally starts wars with the Romulans and/or inadvertently participates in what essentially amounts to a crime against humanity.
Abilities: He is a Starfleet Captain, and was the youngest ever Starfleet Captain, at 38, (until Kirk came along and became a Captain at 33). He has a lot of military experience, is a skilled tactician and strategist, an accomplished horseback rider (Mojave Junior Rodeo Champ 2218), an excellent chef, and he can tie, like, 35 different kinds of knots.
Plans:
Plot Plans: Pike has a strong interest in exploration and helping others. He’ll be more than happy to assist however he can with terminals, possibly in a team of a few characters. He’s not a computer whiz (though he can press buttons with he best of them), but he’s a seasoned hiker, climber, horseback rider and explorer, so he’d be a good person to have as support for your five-man-band. He’s not computer savvy enough to come up with an ingenious new hacking solution, but he’s smart, and he would be happy to help brainstorm with characters that have more practical/technical knowledge. He’s the most experienced (read: old) Starfleet officer here and has some general knowledge of what works and what doesn’t.
General plans: I’m interested in connecting him with Trek folks, especially from other properties, universes and canon points. Pile is still dealing with the knowledge that he has to die in a really tragic way sometime in the not too distant future, and I think seeing what the world will be like without him (or if he doesn’t do what he’s supposed to do) will be somewhat helpful in coping with it. Otherwise, I’m open to any kinds of relationships. Pike is like the second oldest person here, and he has very strong dad/mentor/Boy Scout leader energy.
How can you run into my character? Pike literally just arrived, so he has no routines. I suspect he will be joining the Star Trek house, so you may find him there. Otherwise, he’s generally a pretty kind, helpful and outgoing person, so you may run into him at any time.
Captain Pike | Star Trek (SNW)
Pronouns: They/them
Contact: PM or discord
Anything Else?: Currently deep into Star Trek, Interview With the Vampire and Ram V’s Detective Comics run. (So, Old Man Yaoi.) The rest of the time, I’m an attorney who splits time between the US and Canada. I spend enough of my life at Newark airport that they could send my mail there.
Character: Chris Pike
Canon: Star Trek (Strange New Worlds)
Canon Point: Subspace Raphsody
Crime: Aiding and abetting acts of interplanetary trafficking, torture and ritual sacrifice against a child under the age of 10.
(This is technically true, but he had no idea he was doing it. Spoilers: Pike helped secure the "safe" return of a child he understood to be a religious/cultural figure to a planet they visited, believing the child had been kidnapped by political dissidents who intended to harm him. In fact, the child was taken by his father, who was trying to save him from being used to operate a horrifying orphan-crushing machine that somehow keeps the rest of the planet alive and flourishing. Chris tried to stop, but at that point, there was nothing he could do.)
Background:
Abilities: He is a Starfleet Captain, and was the youngest ever Starfleet Captain, at 38, (until Kirk came along and became a Captain at 33). He has a lot of military experience, is a skilled tactician and strategist, an accomplished horseback rider (Mojave Junior Rodeo Champ 2218), an excellent chef, and he can tie, like, 35 different kinds of knots.
Plans:
How can you run into my character? Pike literally just arrived, so he has no routines. I suspect he will be joining the Star Trek house, so you may find him there. Otherwise, he’s generally a pretty kind, helpful and outgoing person, so you may run into him at any time.