Player: Fel Contact:hepaticas is where you can normally find me. I'm also the discord mod, so feel free to ping me there as well.
Character: Astralin (Linny) Turnont Canon: Original Character Canon Point: Modern times
Crime: Second degree murder
Background/Personality: Astralin was basically set to be a prince when he was younger, but his family turned their back on nobility so that never happened. He's just a simple farmer now, but he's been through some shit in his childhood (basically kidnapping and torture). After he recovered from the ordeal, he ended up being really paranoid about people and tried to keep his powers under wraps. He's a prodigy of sorts, and comes from a strong magical bloodline so it makes him a target for people who want his powers. Homeboy doesn't catch a break because war breaks out in his world, and he's targeted by the person that started the war but managed to stay in hiding while helping the resistance. After the war, and shifting more toward modern times, he's very much a Dad and a Grandpa. He works under his granddaughter, Marie (who is the current headmistress of prestigious magic school), as a combat instructor of sorts. tl;dr he helps kids hone their abilities, while still being a farmer on the side.
Astralin is just this somewhat paranoid dude (he's not as paranoid, as of his canon update), but he's a super nice guy once he gets to trust you.
Abilities: - Spirit Magic: He has the ability to take raw energy, and convert it into magic disks that he can throw. These disks can immediately vaporize his target, and basically cause a lot of destruction in his wake. He tries not to use this ability as much, as it uses quite a bit of energy and it's overpowered. It's basically nuclear powers. (Will be unable in Expiation)
- Scythe Proficiency: His main weapon is a scythe. He can move around quickly, and do aerobic flips with his scythe to perform his attacks. There's a lot of spinning, and flipping involved with his scythe, so he has fun with it. There's also a weightless enchantment on the scythe to make it easy to move around with.
- Ice magic: Astralin can summon icicle spears with his ice magic, and use it as a throwing weapon. He can also conjure up an ice shield to protect himself or someone else if they're in trouble. General ice abilities, like diamond dust and ice spears.
He has a creationism ability with his ice magic. He's able to create simple things, such as vases, flowers, ice sculptures, chairs, furniture and what have you. Just simple things like that. He is also able to preserve food and flowers by infusing his ice magic into those items.
- Restorative Magic: Surprisingly, despite his aloof nature, he is a proficient healer. He can mass heal those around him who are injured, without using too much of his power. He can heal through deep wounds, and can save people from the brink of death. (Nerf in Expiation: Not able to heal from the brink of death, but he can heal wounds, fractures and broken bones.)
- Monster transformation: What it says on the tin, but he wouldn't actually use it here.
Plans: - Originally, I wanted him to come to terms with his sentencing, but now I actually want him to stand up for himself and have some confidence in himself. He knows full well that his sentencing is false, and that everyone that he has killed has been in self-defense. As of right now, he's been kind of like "meh" about it, but I would love for someone to get mad for him, and then him get mad in turn.
- I'd love for him to have more friends! I'm not on the market for negative CR at the moment, but more friends would do nicely. Just people he can chat with, and maybe have some ale with on occasion.
Also, since he's a fairly responsible adult, maybe he can be a teacher toward some of the kiddos here?
???: I've been shit with tags in July and I'm still on hiatus, but please don't hesitate to reach out to me if you want CR, and to plot! I'll be fully available in September but I'll also be tagging out on the tdm (slowly).
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Contact:
Character: Astralin (Linny) Turnont
Canon: Original Character
Canon Point: Modern times
Crime: Second degree murder
Background/Personality: Astralin was basically set to be a prince when he was younger, but his family turned their back on nobility so that never happened. He's just a simple farmer now, but he's been through some shit in his childhood (basically kidnapping and torture). After he recovered from the ordeal, he ended up being really paranoid about people and tried to keep his powers under wraps. He's a prodigy of sorts, and comes from a strong magical bloodline so it makes him a target for people who want his powers. Homeboy doesn't catch a break because war breaks out in his world, and he's targeted by the person that started the war but managed to stay in hiding while helping the resistance. After the war, and shifting more toward modern times, he's very much a Dad and a Grandpa. He works under his granddaughter, Marie (who is the current headmistress of prestigious magic school), as a combat instructor of sorts. tl;dr he helps kids hone their abilities, while still being a farmer on the side.
Astralin is just this somewhat paranoid dude (he's not as paranoid, as of his canon update), but he's a super nice guy once he gets to trust you.
Abilities:
- Spirit Magic: He has the ability to take raw energy, and convert it into magic disks that he can throw. These disks can immediately vaporize his target, and basically cause a lot of destruction in his wake. He tries not to use this ability as much, as it uses quite a bit of energy and it's overpowered. It's basically nuclear powers. (Will be unable in Expiation)
- Scythe Proficiency: His main weapon is a scythe. He can move around quickly, and do aerobic flips with his scythe to perform his attacks. There's a lot of spinning, and flipping involved with his scythe, so he has fun with it. There's also a weightless enchantment on the scythe to make it easy to move around with.
- Ice magic: Astralin can summon icicle spears with his ice magic, and use it as a throwing weapon. He can also conjure up an ice shield to protect himself or someone else if they're in trouble. General ice abilities, like diamond dust and ice spears.
He has a creationism ability with his ice magic. He's able to create simple things, such as vases, flowers, ice sculptures, chairs, furniture and what have you. Just simple things like that. He is also able to preserve food and flowers by infusing his ice magic into those items.
- Restorative Magic: Surprisingly, despite his aloof nature, he is a proficient healer. He can mass heal those around him who are injured, without using too much of his power. He can heal through deep wounds, and can save people from the brink of death. (Nerf in Expiation: Not able to heal from the brink of death, but he can heal wounds, fractures and broken bones.)
- Monster transformation: What it says on the tin, but he wouldn't actually use it here.
Plans:
- Originally, I wanted him to come to terms with his sentencing, but now I actually want him to stand up for himself and have some confidence in himself. He knows full well that his sentencing is false, and that everyone that he has killed has been in self-defense. As of right now, he's been kind of like "meh" about it, but I would love for someone to get mad for him, and then him get mad in turn.
- I'd love for him to have more friends! I'm not on the market for negative CR at the moment, but more friends would do nicely. Just people he can chat with, and maybe have some ale with on occasion.
Also, since he's a fairly responsible adult, maybe he can be a teacher toward some of the kiddos here?
???: I've been shit with tags in July and I'm still on hiatus, but please don't hesitate to reach out to me if you want CR, and to plot! I'll be fully available in September but I'll also be tagging out on the tdm (slowly).