endcaller: (My biology I know. You I worry about.)
ꜰᴀɴᴅᴀɴɪᴇʟ ([personal profile] endcaller) wrote in [community profile] expiationooc 2024-07-02 05:29 pm (UTC)

I am only just now reading up on this and have some thoughts.

Mostly it's about the whole "tagging the same characters" thing. I think it's fine to take people aside if they are constantly submitting AC with only a small pool of CR, given the size of the game and it being capped. I think wording it in a way that implies a strict rule of HAVING to submit AC that involves different people could be unnecessarily stressful.

I'm going to use myself as an example of why I think this rule needs to be looser:

I am a game designer so my schedule fluctuates throughout the year between being somewhat loose and very busy. Summers are usually fine, but as we get close to the holidays I have various projects with imminent launches that need to happen before the company's Christmas break so I'd have less time for tags. In that scenario, I might prioritize more current CR because I don't have the tag speed OR the mental energy to establish and nurture anything new. However, this would only last a couple of months before things opened up again.

Also, I play a villain. One who might be a turn-off for some especially since he has some very heavy themes around him. While I certainly tag around I don't like pushing him on people who just might not want this sort of character in their RP experience. I'd hate to feel pressured into doing that to make AC count.

All that said, if the ruling IS more looking for problematic ongoing patterns in AC then I think that's fine! But as the above folks pointed out it's probably best to change the wording in the FAQ.

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