expiationmods: (Default)
Expiation Mods ([personal profile] expiationmods) wrote in [community profile] expiationooc2024-06-30 09:48 pm
Entry tags:

SOTG JULY 2024

AC RESULTS

The following characters have been removed from the game:
[personal profile] beautifulleopard
[personal profile] geass
[personal profile] driving_from_the_backseat

WHAT'S NEW? UPDATED CALENDAR IS HERE.

ACTIVITY CHECK

As a general reminder, new characters must submit AC for July. Since we’re so close to our upper player cap, we’re also clarifying some of our activity rules going forward:

- Part of the purpose of activity check is to make sure people aren’t threading with just the same two characters each month. So, going forward, players should not submit threads with the same characters for more than 1 AC round at a time. For example: Vi used a thread with Caitlyn in the month of May. Therefore, she can’t use Caitlyn as a proof for the next month. Of course, we don’t want anyone to overextend themselves in their tags, but Expi has become a larger game with a lot going on, so we don’t foresee it being difficult for anyone to get threads with more than two characters at any given time.

- We don’t accept smut threads for base AC.

- Going forward, we'll be keeping a closer eye on activity, including patterns of activity, from players. If we notice that a player consistently only tags at the end of the month, or continually drops threads after AC is met, we'll pull that player aside and may ask them to submit additional activity, either in that month or in the upcoming month.

- Hiatuses must be submitted before the 15th of each month in order to exempt a player from AC. If you need to retroactively submit a hiatus after that time, you must contact the mods first or that hiatus will not be accepted in place of activity submission. We would like to remind everyone that Expiation is a capped game, and so, we do not issue strikes for missing activity check. If the mod team grants a pass for emergencies or extenuating circumstances, then you may be asked to provide additional activity for the next month.

- Activity must be submitted before midnight EST on the last day of the month. We will not accept late AC comments.

- You must submit AC for at least the next two months after using a hiatus where you do not submit activity. For example, if a player submits a hiatus in June and does not end up submitting AC, that player will not be allowed to submit another hiatus in either July or August. Please note: we encourage precautionary hiatuses if you’re concerned about making AC. If you submit a precautionary hiatus, you can still submit activity if you’re able to do so. However, we will be keeping an eye on this system and policy, and if we make note of persistent abuse, we’ll have to rethink it. In general, if you’re hiatusing every other month and not submitting activity, we urge you to reconsider being part of a game where participation is so heavily needed and encouraged.

- All info in this paragraph and the ones above have already been changed on their respective pages.

PLAYER CAP

Between the acceptances and revisions of the current app cycle, we have hit player cap. For future app rounds, we will only be opening apps for new players if we have fewer than 60 players by the time it’s time for the cycle to come around. We will continue to skip app cycles for new players until we fall below that number again, if necessary. For those who are already in the game, we will have an app round for those that might want to app an additional character. We will be keeping the player base posted on this comm when apps will be open to the public again.

APPLICATION UPDATE

We will be readjusting the way we look at samples from here on out. Starting with our next app cycle, at least one of your samples must be from the TDM from this game. You may link other samples, but one link must be from Expiation.
As a reminder, all samples submitted for apps must be from within one calendar year of the application round. Meaning that if we’re looking at apps in June 2024, samples can be no older than June 2023.

For this round and future app rounds, we would like to stress the importance of samples in the application process. We will be putting heavy emphasis on those samples going forward. We will be looking not just for quality (of writing, characterization, etc), but for consistency and engagement. This means we’re looking at whether players continually drop threads after a few comments or play them through to completion. This also means we’re weighing whether potential players are tagging out and engaging with others in their sample threads.

All info in this paragraph and the ones above have already been changed on their respective pages.

REWARDS PAGE

We have adjusted some of the wording on the rewards page to make things more clear for everyone. Go ahead and check it out!

THIS MONTH IN ALDRIP

EYES......

If anyone damaged or destroyed the welcome bots during the tdm (or after), please let us know in the comments! For no reason in particular.

WEATHER

It's blazing hot out here. Like, someone turn the AC on outside... we're all dying in here.

OTHER STRANGE THINGS ARE AFOOT IN ALDRIP...

Check out the pwm post to see everything that y'all have wrought on our lovely, chill game.

SO MUCH LOVE

Sorry for the long post of not-as-fun info, guys... that's what the pwm post is for this month LMAO. We aren't targeting anybody specifically, but we want to keep this game healthy and going as long as possible! We are constantly excited to see the ideas you guys have for this game and love the effort and care that you guys have for us. The player plots we get are amazing, and you are all so creative, I'm so excited for what comes next!! Happy July everyone!



code credit.





cartridgerefill: (in the eye of jupiter)

[personal profile] cartridgerefill 2024-07-01 02:52 pm (UTC)(link)
Bondrewd destroyed, reprogrammed, and repurposed a few of the welcoming bots I'M SORRY
southernchere: ಠ╭╮ಠ (⨂ 𝟘𝟝)

[personal profile] southernchere 2024-07-01 03:17 pm (UTC)(link)
rogue broke the welcome robot and she is not sorry about it.
endcaller: (Demum veniunt porci)

[personal profile] endcaller 2024-07-01 03:18 pm (UTC)(link)
Fandaniel absolutely took apart a welcome robot with the full intent of rewiring it into a minion.

I'm sure this is fine.
entreats: (Default)

[personal profile] entreats 2024-07-01 04:36 pm (UTC)(link)
I know we already discussed this on Plurk, but I'm putting it here too so anyone can see it! I was basically a little worried about the new AC rules-- I have been making AC every single month in-game, but I do sometimes have to use a repeat character two months in a row when they happen to be the one to get back to me with tags. I imagine that it can sometimes get a little difficult to find entirely new characters every single month, especially when (like me!) someone is the type of person who uses the three threads AC option, since then you need to find 3 new people who all happen to get back to you in time, especially if you tag a little slower since you prefer meatier tags over quick network stuff.

So basically just asking if the mods will take into account when characters tag around plenty, but happen to use one character twice in a row for AC since it just happens to be how the AC tag cards fall that month. Or if it's fine as long as it isn't the same character every single month, and they can supply proof they have been consistently tagging other people too that month alongside that, or whatever other form you guys imagine! Just so there's not too much pressure on AC for those who tag a little slower, but don't drop threads, since I know there's quite a handful of us here in the game, haha.
baldrshand: Looking over her shoulder with a smile (Default)

[personal profile] baldrshand 2024-07-01 06:56 pm (UTC)(link)
I would like to tack onto this! I was also extremely worried when I saw this change this morning because I am not a fast tagger and one of the things I've loved about this game is the ability to do very long-form, chewy, characterization-dense threads.

I also tend to do three-thread AC (often 5-5-5) because my character does not use the network routinely, so by default it takes me longer to write log tags with setting etc than it does to write rapidfire text tagging. Like Jelle, I usually have other threads that aren't be with my main CR but just aren't as long (because it's from a post later in the month, or I haven't gotten tagged back enough to do 5 comments, etc).

In those cases, where I have e.g. 5-5-5 with the same characters two months in a row but I can show a 6, 3, and 3 where I have been tagging, just not to AC length, would that be acceptable? Or could I use 4 threads rather than 3, or the like?

Another thing that I would like to reintroduce as an idea is for log & network to have a different weight--I write many, many words in my log comments but they're just numerically fewer than the network ones, even though I don't think they are of lesser weight in terms of Moving Something Forward. I know I've said previously that I sometimes feel the AC standard is judging my efforts as Less Valuable in a computerized sort of way when I do feel I am contributing to the game (not to toot my own trumpet, heh). Network and log tags are fundamentally different things; log tags take longer to write and there are consequently less of them, but there's an equivalent amount of effort as there is to a lengthy network thread. I know I would feel less like I was being judged as an insufficiently effortful player if there was some way in the system to acknowledge that I am writing as much.
Edited (turns out I had more words) 2024-07-01 19:01 (UTC)
ashaya: ( ᴄʜʀᴏᴍᴇsᴛʜᴇsɪᴀ: ᴅɴs. ) (pic#17259247)

[personal profile] ashaya 2024-07-02 01:11 am (UTC)(link)
Adding a plus one here as well!

As someone who frequently likes to let loose with log tags, it seems unbalanced to weigh the two equally. Especially when you look at it go: 1,400 words weighs the same as 3. This is an extreme example and obviously isn't a knock toward those who prefer network tags, but the former will take longer than the latter and I think the former should be counted as more than one if this is going to be the case. I also commonly turn in 5s because of my preferences, so I think the solutions mentioned above are fair!
fieldtrip: (144)

[personal profile] fieldtrip 2024-07-01 06:59 pm (UTC)(link)
Just chiming in to agree with the overall sentiment... I don't generally have any difficulty making AC as I do a good mix of tagging styles, but I do think the current system essentially incentives a lot of fast threads and that is not necessarily the play style of everyone in the game.

Perhaps some way to credit that (word count / longer tags?) or even to credit open posts or top levels? I realize that doesn't mean the player responded to everyone that tagged into them, but I like the idea of rewarding the effort to be open to new CR more than the effort to have more fast threads. Or perhaps giving additional credit for tagging around on the TDM, in that same spirit.
baldrshand: Looking over her shoulder with a smile (Default)

[personal profile] baldrshand 2024-07-01 07:05 pm (UTC)(link)
+1 to this! I want to keep up with my chewy, chonky threads but I don't want to feel pressured to drop them/ignore them so I can boomerang just to ensure I meet the numerical threshold to stay in the game (that's not fun and it's not fair because then I'm just using my thread partner). I admire all of you who retained the ability to tag fast after age 30 but that just ain't me most of the time, heh.
ashaya: ( ᴄʜʀᴏᴍᴇsᴛʜᴇsɪᴀ: ᴅɴs. ) (Default)

[personal profile] ashaya 2024-07-02 01:05 am (UTC)(link)
Adding a plus one to this as well! I think additional credit should be applied to people who prefer logs over text threads as it will most probably encourage text only for some and detract or decrease log style tagging in order to reach quota.

In previous games I have been in, breakdowns have looked like this:

10 log style tags or 15 text tags.
1 open post plus 5 text tags.
1 open post plus idk 3 log tags because if you split the difference it would round to 3.

In cases where it was a mix of the two, generally it weighed in favor of the log tags. The math can get a little weird, but generally speaking it didn't just encourage fast and loose tagging styles for people who didn't prefer it, which isn't a detraction from the style itself, it just isn't everyone's cup of tea.
Edited 2024-07-02 01:14 (UTC)
fieldtrip: (73)

[personal profile] fieldtrip 2024-07-02 12:04 pm (UTC)(link)
My two cents is not to necessarily differentiate log or text because I don't think they're correlated to word count / length that closely anymore, compared to how it used to be in the past. We probably need something different to demonstrate relative effort and engagement.

I'd be perfectly okay with there being some element of subjective judgment to the AC processing, for whatever that's worth, though I know that can become a nightmare for other reasons (: (:
ashaya: ( ᴄʜʀᴏᴍᴇsᴛʜᴇsɪᴀ: ᴅɴs. ) (pic#17259247)

[personal profile] ashaya 2024-07-02 02:52 pm (UTC)(link)
Yeah! I am personally fine with however they see fit, subjective or no. You know how I am as a Human Creature (tangible measurements, because that's my whole life), but I appreciate the additional specificity.
fieldtrip: (56)

[personal profile] fieldtrip 2024-07-02 03:44 pm (UTC)(link)
Thank you for the thoughtful and thorough reply! My last two comments are...

1. I think you are sincerely expressing a flexibility and support for individual player circumstances that is not currently reflected in the activity page instructions. As Din and I were saying and I think you're speaking to, there's a certain amount of inevitable subjective determination of whether someone is truly "active" or abusing the rules or actually just getting caught out by minor technicalities. It might help relieve some anxieties for people if the activity page acknowledges this flexibility (in both the positive and negative direction).

2. I have no horse in the race of network vs. log tags but I think it's worth pointing out that I think it's specifically the 5 comment per thread requirement that stresses out slower log writers since they are dependent on tags back to make AC, not that they aren't making 15 comments/month. Perhaps this could be considered in the mentioned flexibility (e.g. if you can't make three 5-comment threads from the month but you have overall 15+ comments and showed good faith effort, etc.).
fieldtrip: (16)

[personal profile] fieldtrip 2024-07-02 04:12 pm (UTC)(link)
Oh perfect, I think overhauling the page will be super helpful, honestly! I do find it a little hard to follow it as it's written so that's great to hear, especially adding another backdated thread. And yes, thank you for the constructive dialogue as always ♥

Re: 5 comment proofs, forgive me if I'm not following you correctly, but the 5 comment requirement is implicit in needing 15 comments per character but only allowed 2 or 3 thread submissions that meet the 15 comments in total, which is what there's some concerns about. This means you can't submit, say, 4 threads of 4 comments each from your character, or 5 threads of 3 comments each. Others are welcome to chime in but I think that allowance would decrease nerves quite a bit.

I actually almost didn't make AC in June because I ran into this issue myself. I had over 10 threads at 3-4 comments each from me and none at 5. So I was at least doubling the comment requirement but not within individual threads. I had to intentionally prioritize a couple specific threads that seemed likelier to get to 5 comments from me towards the end of the month, which didn't feel super great as far as biasing my tagging / play style. I personally feel pretty confident that I would not get booted based on this falling into a technicality within an overall pattern of activity (I would assume?!) but I think being a bit more descriptive in the kinds of things you'll be lenient with would be helpful in the rewritten post.
baldrshand: Looking over her shoulder with a smile (Default)

[personal profile] baldrshand 2024-07-02 04:28 pm (UTC)(link)
Yes, same. The reason I keep referring to "5, 5 & 5" is because the limit for thread submission is listed as 3 on the AC rules page, so I typically have that as my goal. (In practice it usually ends up 6, 4, and 5, or 7, 6, and 2, but since I'm almost always using 3 threads, I have it as a mental baseline.) I also didn't know that you were now allowing 2 backdated threads instead of 1, and that is very helpful!

I'm also seconding what Liv said about how the AC page is written much more stringently than the way you have been reassuring us, so I am glad to hear that you will be revising it and removing some outdated info. It's felt a little odd to be reading the announcements and the page itself and then hearing "no, you're fine, you're fine, we want you to stay." I totally get that you want to be clear about expecting players to be engaged in the game now that we are at cap (wild! exciting!! and you should be proud of yourselves for working so hard on the game that we're here!) I would definitely feel less "found wanting by a computer" if the AC page also noted the flexibility that you've been expressing in your responses w/r/t situations like Liv's and Fey's where sometimes threads just Don't Get That Long, or mine (and others') where maybe Ethlyn's dealing with last month's Event all through this month too but I feel like I have to cut it off because otherwise I'll get swept.
expi: (Default)

[personal profile] expi 2024-07-02 04:38 pm (UTC)(link)
Yes, I'll definitely be rewriting the whole thing. Again, it's my apologies for not making anything clearer as admittedly I didn't give it as much time as I should've.

As I told Liv, contact is useful, though if the mod team feels as if leniency is getting taken advantage of, we may ask for either a) more AC the next month, or b) not have it happen at all.

And as a general reminder, if there are threads that you would like to get rid of that weren't used for any AC within the year, we do have half AC passes and full AC passes as rewards under the "miscellaneous" tab on the reward page. I'll make sure to plug that into the AC page as well, since that might be helpful to keep in mind for situations like these too! But we won't allow players to rely on those every month or anything like that. Again, if we feel as if that system gets taken advantage of, we may have to implement a rule for that as well.
baldrshand: Looking over her shoulder with a smile (Default)

[personal profile] baldrshand 2024-07-02 04:46 pm (UTC)(link)
Having a reminder on the AC page would be very helpful for that, thank you! I always forget that it's a thing because it's back there and I pretty much have my One Thing I wanted for Ethlyn (I might use part of my holiday to do some tag-counting so I can stick one of those in my back pocket).
expi: (Default)

[personal profile] expi 2024-07-02 04:49 pm (UTC)(link)
listen i completely forgot about it too until i was typing that last comment to you lmfao
ashaya: ( ᴄʜʀᴏᴍᴇsᴛʜᴇsɪᴀ: ᴅɴs. ) (Default)

[personal profile] ashaya 2024-07-02 05:33 pm (UTC)(link)
Yes! Bryo's concerns were where my suggestions spawned off of for the same reasons! Thank you for clarifying and for your flexibility as always. We're all out here trying our best on this Monday that feels like a Tuesday, haha.

Edit: it's... it's Tuesday that feels like a Monday. You see what I mean.
Edited 2024-07-02 17:38 (UTC)
expi: (Default)

[personal profile] expi 2024-07-02 04:30 pm (UTC)(link)
Yeah, and quite honestly I should've probably rewritten it to begin with but it fell kind of by the wayside while I was doing other stuff this past week (this is Elise btw I take full accountability for this LMAO).

In that case, it's possible we can allow that sort of thing in the future so long as it isn't a scenario that's taken advantage of. That's the sort of circumstance that we would like communication about via mod contact.
fieldtrip: (28)

[personal profile] fieldtrip 2024-07-02 04:38 pm (UTC)(link)
I have been reminded that there is in fact not a rule that says AC threads have to all be 5 comments from you minimum, so you could have, say, 7, 3 and 5, so I'll just reiterate I am happy it's getting rewritten because I completely misunderstood and gave myself stress over June AC for literally no reason. LOL. Totally understand things falling by the wayside and also understanding in your head that you won't be a dick to anyone but maybe not writing that part down on paper :)

I think putting examples of situations you'd take into account in case-by-case scenarios would be really helpful!
expi: (Default)

[personal profile] expi 2024-07-02 04:48 pm (UTC)(link)
I also remembered that we have rewards for half-AC passes as well as full-AC passes on the rewards page. So, if you guys have extra threads you won't otherwise be using you can cash in on those as well for the months you might not quite be able to make it. I'll also be plugging that into the activity page as well for those who want an ace in their back pocket for hard months.

Also totally fine, a lot of games have a minimum of five comments for proofs so I get it!
fieldtrip: (27)

[personal profile] fieldtrip 2024-07-02 05:06 pm (UTC)(link)
I was actually just thinking about that AC reward myself so thank you for the reminder!! I probably will!
Edited 2024-07-02 17:06 (UTC)
ashaya: ( ᴄʜʀᴏᴍᴇsᴛʜᴇsɪᴀ: ᴅɴs. ) (Default)

[personal profile] ashaya 2024-07-02 05:36 pm (UTC)(link)
Adding this to my cash-in ideas also taps temple.
endcaller: (My biology I know. You I worry about.)

[personal profile] endcaller 2024-07-02 05:29 pm (UTC)(link)
I am only just now reading up on this and have some thoughts.

Mostly it's about the whole "tagging the same characters" thing. I think it's fine to take people aside if they are constantly submitting AC with only a small pool of CR, given the size of the game and it being capped. I think wording it in a way that implies a strict rule of HAVING to submit AC that involves different people could be unnecessarily stressful.

I'm going to use myself as an example of why I think this rule needs to be looser:

I am a game designer so my schedule fluctuates throughout the year between being somewhat loose and very busy. Summers are usually fine, but as we get close to the holidays I have various projects with imminent launches that need to happen before the company's Christmas break so I'd have less time for tags. In that scenario, I might prioritize more current CR because I don't have the tag speed OR the mental energy to establish and nurture anything new. However, this would only last a couple of months before things opened up again.

Also, I play a villain. One who might be a turn-off for some especially since he has some very heavy themes around him. While I certainly tag around I don't like pushing him on people who just might not want this sort of character in their RP experience. I'd hate to feel pressured into doing that to make AC count.

All that said, if the ruling IS more looking for problematic ongoing patterns in AC then I think that's fine! But as the above folks pointed out it's probably best to change the wording in the FAQ.
sinningtree: (Default)

[personal profile] sinningtree 2024-07-03 02:39 am (UTC)(link)
Kurama took apart one of the bots out of curiosity. As referenced here, he would have intended to put it back together once he checked it out.

Also, considering he's familiar with "living" machines in canon, the distress noises would prevent him from completely dismantling it in case it was alive/could feel pain. He also did his best to reassemble it back to perfect working order immediately once he was done.

Sorry to be complicated, not sure if this qualifies as damaged in this context!
darkdisgrace: (pic#14420418)

[personal profile] darkdisgrace 2024-07-05 04:17 pm (UTC)(link)
Chuuya broke his welcome bot and does not regret it, I'm sorry about him.