expiationmods: (Default)
Expiation Mods ([personal profile] expiationmods) wrote in [community profile] expiationooc2023-04-19 06:54 pm
Entry tags:

INTRO / CR MEME


INTRO / CR MEME

Welcome to Expiation and come on down! We're thrilled to have you here, new and old players alike. Please note that this intro entry serves additionally as a CR meme, so you are free to use it to say hello, tell us a bit about yourself, talk about your character, and potential plans for the game.

As a reminder, Expiation runs on bi-monthly events. Please note that all characters accepted in April are exempt from the April AC. For everyone else, please submit your AC by April 30th, 2023. We will provide a warning list halfway through the day (eastern time) on both the OOC community and the moderator plurk.

As a kind reminder for people who are using backdated threads as proofs, we are counting the number of comments from April. Please make sure your counts are correct. Last month we didn't penalise anyone for that because we had multiple people and thought it was not communicated properly by the moderator team. This month, that will not happen. We will sweep anyone who fails to meet AC due to miscounted comments.

For our new players, we encourage you to read the Premise and End Game section of our April 2023 State of the Game, as it includes behind-the-scenes information for players. There's also a wide array of other information on that entry available for the curious.

To give you a general idea of how the upcoming timeline will be... (Please stay tuned. We're currently developing an actual calendar that we will update monthly and leave available on a separate page for the sake of player ease. It's not available yet, however.)

April 30 → April AC Due
May 01 → AC Results
May 19 → Event #2
May 19 → OOC Poll for Event #2
May 26 → State of the Game
May 29 → TDM #3
June 05 → Reserves Open
June 10 → EMP Posts
June 12 → Reserves Close / Apps Open
June 19 → Apps Close



EVENT #2 NOTES
EVENT NOTES:

OVERVIEW:
We warn ahead of time that some of the content in this event may be uncomfortable or disturbing. We especially would caution reading the 4th arrow below. We will mark it.

► This event is spurred by the Pessiria Forest disappearances and phenomena, observations of strange happenstance, and those now experiencing nightmares or visions from Event #1.

► People who have been plagued by nightmares and visions during Event #1 will have mysterious arcane, runic, and related marks (read: brands) appear on their body. The location is player choice and may be singular or multiple. Feel free to be creative in the details of their appearance (read: colour, size, and so on). Those marked will be subject to a variety of afflictions or situations—abductions (see our additional notes section), demonic or spiritual possession, mind control, a mysterious ability to cast elemental or blood magicks whether they normally can or can't, incoherent speech or perhaps no speech at all, and so on. (If you don't like any of those options and want to suggest others, please do so in the Moderator Team Comment below.)

► People who are not suffering from having visions or nightmares will be especially vulnerable to the new abilities and afflictions, specifically should those they know be under this condition. This could be due to bonds of friendship, familial, romantic, or any other kind of relationship. They do not need to be extraordinarily emotionally close to the afflicted for this to take effect. This means these people who are not afflicted will be more susceptible to mind control and will feel inclined to serve or defend their known party in question.

POTENTIALLY DISTURBING CONTENT. The missing NPCs from Event #1 will initially remain missing. In Pessiria Forest when travelling deep enough and guided by those who are marked, they will locate a bizarre clearing and a variety of stone monuments. Included amongst these strangely-shaped monuments, they will find tablets that contain writing in a [currently] undecipherable language (to be used in future events and eventually discovered). At the centre of this collection of monuments is a pit cave and upon travelling through this winding cave, the abducted NPCs will be found in a central cavernous room where they have been kept in terrible condition for gory experimentation and sacrifice.

► The abductions and strange phenomena of the forest, and presumably prior disappearances, is being controlled by a collective in mysterious robed garb with similar arcane and runic markings as those branded. The Chosen will not be able to fight them yet (see the additional notes section). Instead, they will conjure a creature eldritch in appearance with rock, crystal, and tree root traits.

► The people who are branded will be thralls to the creature should they be present at this combat. They will be compelled to protect the creature, requiring the attention to be divided between the creature in question and any branded who are protecting it. You can use this as an opportunity to fight the creature or to fight with your fellow Chosen.

► When the creature is in its last moments, the consequences of defeating it will cause it to flail its appendages, resulting in an imminent collapse of the pit cave's interior. People will need to help the branded, the unbranded, and the NPCs escape the pit cave before its total cave-in.



ADDITIONAL NOTES:
► We are putting a numerical cap on how many Chosen can be a part of the marked / afflicted. After all, if everyone is marked, then no-one can be saved and we need some heroes. We will accept 20 sign ups for this. This is not a first-come, first-served situation. We encourage all interested parties to volunteer their character and a week from today (April 26), we will RNG from everyone who has signed up.

Please note two things in relation to the above:
01. If you play multiple characters, only one is eligible to be drawn (unless for some reason we're short on volunteers).
02. As we would like to spread the opportunity for special signs up across all characters, please note that all characters who win this specific event sign up cannot be entered into the next event sign up that we have.

► Abduction options are also available for Chosen whose players may have extenuating circumstances that prevent them from being immediately involved, may be on hiatus at the time, or simply choose to have this option available to them. If chosen, players may have their characters be abducted for a few days at most (at which they would mysteriously find themselves back in Aldrip, unable to explain what happened, or how they got there). There is also an option to have them abducted through the entirety of the event as well. Whatever is most convenient for the player and their circumstance.

► The side effects from the branding / marks can be nullified when another person demonstrates an act of selflessness for the benefit of the afflicted. For instance, risking one's life for another's would qualify. Do not treat that as an exclusive option. It is only an example. It will not remove the mark itself, but it will remove the statuses that can be caused by the marking.

► Players may choose from multiple status effects if they have a branded character. They may also choose a singular status or ability that they would like to have. There are no limits here, save common courtesy and communication with your thread partners.

► The mysterious collective of sorcerers / magicians are not eligible for combat in this event. Anyone attempting to combat them will find that no abilities are capable of making contact. They will make a future return at some point involving the so-called defunct Tower of Narbeth, so expect to see them again.

► It is presumed that the Chosen will ultimately thwart the designs of the cave and the tree, root, crystal creature. It is also presumed that all Chosen will emerge from the cave-in alive. If your character should die for any reason, please contact us. Any injured Chosen can seek the assistance of local healers or the clerics in Aldrip.

► Those with brands will find that their marks will disappear within a few weeks after the event has started. If there are Chosen who, for some reason, wish to keep their marks, a Rumpiturian will pay visit to Aldrip around the time the brands begin to fade and offer to tattoo these markings permanently in exchange for town materials and supplies.

► The successful triumph over the cave creature and rescue of NPCs, in addition to getting to the bottom of the Pessiria Forest mystery and debunking some of the world's folklore, will merit rewards being given to the Chosen. (These rewards are still being considered, but will be addressed in the State of the Game in May, one week after the event has gone up.)

► We would like to give a reminder that just because there may not be a prompt for it, doesn't mean it's unacceptable. It is entirely feasible that someone would be inclined to take advantage of the chaos going on to otherwise cause more chaos, do some sleuthing around Aldrip, the forest, or whatever have you.

If you are interested in doing something that isn't directly correlating to the event, contact the moderator team to discuss. Remember if you do something outside of the prompt options on the OOC poll on the day that it is posted, please leave a comment detailing what you did and link to it, so we can take all actions into consideration for the next State of the Game.



Until then, please make use of the below form for all of your intro and CR meme needs!


Player:
Contact:
Anything Else?: Anything you might want us to know? What kinds of things interest you? What's your current favourite fandom? Put it here.

Character:
Canon:
Canon Point:

Crime: The crime your character was accused of when they arrived.

Background: A brief insight into your character's history is fine here. You can talk about their personality as well.

Abilities: Any abilities that you feel is important to note about your character. Bullet points and concise descriptions are okay.

Plans: What kinds of things do you want to do in the game? Any kind of CR you want to specifically pursue? Any special character discovery or exploration you want to do? This is the place to put all of that.

???: Questions? Comments? Memes? Put them here.



scythedance: i paid for all of these why would you steal them (Default)

[personal profile] scythedance 2023-04-20 12:15 am (UTC)(link)
Player: Fel
Contact: [plurk.com profile] hepaticas and I'm also in the discord.
Anything Else?: I am a full time lead direct support professional with the weirdest flex schedule. My tags can be really fast or really slow depending on my energy levels. But! I like horror things. Fatal Frame, Clock Tower, Haunting Ground. I'm also in JRPGS, like Suikoden, Final Fantasy, Tales of series, Xenosaga, Star Ocean. I'm also really into Final Fantasy XIV and raid full time with my static. Also hey one of my static members is in this game now!

Character: Astralin Turnont
Canon: Original Character
Canon Point: Modern times, post Demetria's seal breaking.

Crime: Second Degree Murder.

Background: Astralin is a former noble turned farmer. He is a magical prodigy of sorts, and because of that, he was kidnapped and tortured. He managed to get away with the last bits of his remaining magic and basically escaped from a haunted mountain and found himself in the forest. He met his two loves in the forest, and escaped back home. Then the ori war started, and he had to basically fend of assassins so that gave him some major PTSD but it's ALL OKAY. After Demetria was sealed, there was 300 years of peace, but now that her seal is broken with the recent canon update, he's like welp there goes that peace! But right now he's working with his great granddaughter Marie at the magic school in their world. He's still a farmer at heart though, and hates fighting.

Abilities:

- Spirit Magic: He has the ability to take raw energy, and convert it into magic disks that he can throw. These disks can immediately vaporize his target, and basically cause a lot of destruction in his wake. He tries not to use this ability as much, as it uses quite a bit of energy and it's overpowered. It's basically nuclear powers. (Will be unable in Expiation)

- Scythe Proficiency: His main weapon is a scythe. He can move around quickly, and do aerobic flips with his scythe to perform his attacks. There's a lot of spinning, and flipping involved with his scythe, so he has fun with it. There's also a weightless enchantment on the scythe to make it easy to move around with.

- Ice magic: Astralin can summon icicle spears with his ice magic, and use it as a throwing weapon. He can also conjure up an ice shield to protect himself or someone else if they're in trouble.

I originally forgot to add this, but he has a creationism ability with his ice magic. He's able to create simple things, such as vases, flowers, ice sculptures, chairs, furniture and what have you. Just simple things like that. He is also able to preserve food and flowers by infusing his ice magic into those items.

- Restorative Magic: Surprisingly, despite his aloof nature, he is a proficient healer. He can mass heal those around him who are injured, without using too much of his power. He can heal through deep wounds, and can save people from the brink of death. (Nerf in Expiation: Not able to heal from the brink of death, but he can heal minor wounds and fractures.)

- Monster transformation: Astralin has the ability to transform into a monster. While in this form, he can summon tentacles that come out from the ground that turn to ice spikes and his ice magic becomes stronger than usual.

Plans: Right now, Astralin has a farm that people can just chill on, so we can people interested in having CR with him can linger onto his farm. At the moment, he's just taking his time at Expiation, and doing things day by day. I'm not too sure what my plans are for him still, but if you have anything in mind, let me know. I would love CR with anyone! Just not negative CR because he will immediately be put off by people who trigger his paranoia and his aloof side.

I just realized i never added what i was going to do for the event. I will not have him be branded, as he already suffered enough as a youngster but he will do some selfless shit to save his CR.

???: I love our mods.
Edited 2023-04-20 03:36 (UTC)
emyoji: (Default)

[personal profile] emyoji 2023-04-21 10:52 pm (UTC)(link)
Seimei would like to learn about Astralin's magic! Learning about different techniques is his thing, just like sharing stories. He'd also love the monster transformation thing, but I don't know how likely that is to come up? Maybe in the event?
scythedance: i paid for all of these why would you steal them (Default)

[personal profile] scythedance 2023-04-21 11:53 pm (UTC)(link)
Of course! He just needs to pry when Astralin is infusing his magic into the wreath to make it last longer.

But yes, it would come up during the event! Or just in general... Seimei really helped him at the intro so he'd be pretty forthcoming.
emyoji: (Default)

[personal profile] emyoji 2023-04-23 07:10 pm (UTC)(link)
He is super nosy so he'll definitely bother Astralin with questions. He's always there to learn more and bother people.

And he thinks Astralin is nice, so he'll totally chat more! His help may or may not be useful, but he's going to offer it lol
breakin_ur_lore: (blushy?!)

[personal profile] breakin_ur_lore 2023-04-24 03:01 am (UTC)(link)
places paw on ur arm c:
scythedance: i paid for all of these why would you steal them (Default)

[personal profile] scythedance 2023-04-24 05:32 am (UTC)(link)
places paw on ur arm

we're in a game again... thank god