Expiation Mods (
expiationmods) wrote in
expiationooc2023-07-20 05:54 pm
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POLL #3: RESULTS
Thank you to everyone who participated in the poll! These are the results on the world from the input from you all:
Even though some of you all made the fairies angry in one way or another or just with kindness… Kotone…, fairy relations seem to be getting better. Mr. Expedition disappears after the event and the Chosen get back to Aldrip, and the rest of the fairies give the Chosen a map to the ruins, in case they’d want to go back and investigate them some more. Most of the fairies go back to tending the grounds around Aldrip (which are beginning to get green again! Plants are starting to come back to life, even though most probably couldn’t tell what they are yet…), while others might get kind of nosy with the Chosen. They’re not permanent companions to the characters, but sometimes while they’re going about their day, they might sense a presence… and a fairy may or may not be curiously looking over their shoulders. It’s almost as if they’re trying to learn from the Chosen. Weird.
How do you get back to the desert, you might ask? The fairies will portal characters there again if they ask nicely. Any sort of rudeness will still result in being Afflicted temporarily, but since it’s almost half a day’s walk out to the ruins, it’s the easiest way back out there.
There were some Infected saved. 10 New npcs have gone back to Aldrip to help continue the rebuilding of the city – though half split off towards the outskirts to work on another project. What is it? Who knows.
If characters question the Infected on their life before, they won’t be able to tell them anything. Questions will be met with blank stares, and sometimes even with comments to the effect of “I was always here”. They’re not that helpful in that regard, but they’ll work.
Kind of.
The five not working on the Mystery Project will start to build something that looks like residences, at least some of the time. The rest of the time they might be distracted while painting murals of the characters that had saved them and brought them back to Aldrip. They’ll get back to it.
Eventually. But characters are more than welcome to help! Especially considering that these new npcs quite literally had to pitch a tent to stay in, since there’s no room in the inn. They don’t seem to mind, and if asked, they’ll tell them they’re building new homes for their Saviors.
There’s still some possessions and tech that’re buried in the rubble back in the desert. Most of the traps had been sprung by this point, so it’s much easier to make another sweep of the city. However, characters are only safe during the daytime in the city. The Ghosts are all that’s left, and they only come out at night. The ones who weren’t satiated are even stronger than before, so while characters may go at night, it’s highly dangerous. It’s not like you can see much anyway without that bonfire the fairies made! The full moon at night can only go so far.
Characters who have gotten their hands on the tech can bring it back, as well as anything else they’d picked up in the desert. Not that it’ll work though, because now that it’s been activated so many times already, the battery has shut down. Characters may go back into the desert and see if they can find some spare parts or a charging cable, but at this time there’s not much of a way to fix them. You’re still welcome to tinker with it, though.
As we said before, people who were injured by the Infected or Ghosts experience a much slower healing process. Traditional healers can’t use their magic on them either to speed up the process. But at least that’s the only drawback to being hurt by them! Probably.
There weren’t many who stayed behind in Aldrip, so the strange mannerisms may have gone largely unnoticed. However, there might be whispers throughout town here and there that something might be up with them…
But hey, at least with a bunch of people gone, they were able to gather supplies! Turns out that the locals in Aldrip and the newer batch that came from the desert were both on the same page about building new residences for the Chosen.
You two people who wanted to bang Mr. Expedition… he’s just Not Interested.
Questions / concerns / comments? Let us know below!
How do you get back to the desert, you might ask? The fairies will portal characters there again if they ask nicely. Any sort of rudeness will still result in being Afflicted temporarily, but since it’s almost half a day’s walk out to the ruins, it’s the easiest way back out there.
If characters question the Infected on their life before, they won’t be able to tell them anything. Questions will be met with blank stares, and sometimes even with comments to the effect of “I was always here”. They’re not that helpful in that regard, but they’ll work.
Kind of.
The five not working on the Mystery Project will start to build something that looks like residences, at least some of the time. The rest of the time they might be distracted while painting murals of the characters that had saved them and brought them back to Aldrip. They’ll get back to it.
Eventually. But characters are more than welcome to help! Especially considering that these new npcs quite literally had to pitch a tent to stay in, since there’s no room in the inn. They don’t seem to mind, and if asked, they’ll tell them they’re building new homes for their Saviors.
But hey, at least with a bunch of people gone, they were able to gather supplies! Turns out that the locals in Aldrip and the newer batch that came from the desert were both on the same page about building new residences for the Chosen.
Questions / concerns / comments? Let us know below!