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Expiation Mods ([personal profile] expiationmods) wrote in [community profile] expiationooc2023-08-30 04:24 pm
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CR MEME/PLOT WITH ME: SEPTEMBER 2023


CR MEME/PLOT WITH ME

Welcome to Expiation's CR meme! This is a post where players can plot with each other on the direction they'd like to go for the month, and so on and so forth. There's a form below for you to fill out below, so get plotting!

The SOTG for September is here, with changes and where the game is going for the month.




SEPTEMBER EVENT SUMMARY


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EVENT SUMMARY: THE MAZE

On the night of September 10, an impenetrable fog covers the town of Aldrip. When characters wake in the morning, they find that Aldrip has disappeared, replaced by a large, enclosed maze. 

Characters will wake up in one of three different levels of this maze, and they may—but don't have to—find that they are not alone. As they explore the maze, they will encounter trials and stumbling blocks both physical and mental. It seems the maze is testing them, poking at their fears, their past, their feelings. Confronting these questions about themselves and their very nature will allow them to progress through the maze in hopes of eventually finding the exit—and hopefully the town along with it.

While they do not all wake up in the same level of the maze, all characters do, in theory, have to complete all three trials in order to leave. This may not be so easy to achieve; due to the nature of these trials, if someone cannot get past one area, they may remain stuck there. Other characters are able to help them confront these issues, and may instead (or in addition) pass through that way if they choose to. Aside from the level where they wake up, characters may approach these levels in any order as they so choose.

Characters wake up in the groupings listed below. Each group letter corresponds to the letter of the trial where they wake up. After you leave your initial trial, you may meet with characters outside your group!


TRIAL A

While exploring the maze, characters begin to experience hallucinations and illusions that highlight their greatest insecurities. These illusions may come in a variety of different forms. Perhaps they experience voices or images of peers issuing criticisms that they fear are accurate, or they may face a shadowy figure that bears their appearance that embodies all of their worst qualities. The form these illusions take is up to you, the players, and whether other characters are able to see those illusions can also be decided between players. Confronting, challenging, debunking, and/or accepting these criticisms and claims is the key to exiting this level.


TRIAL B

During their time in this level of the maze, characters will at some point find their way blocked by representations of their deepest fears. This can be literal—a dark hallway for those who fear the dark, as an example—but can manifest in a myriad of other ways, too. A character could see someone from their past that represents this fear, or a monster, or an object or memory of something that connects to that fear. These fears will be made tangible and visible to anyone around them, leaving them exposed and vulnerable. In order to progress, they must be able to pass by these fears, and may do so in any way the player chooses, whether it requires fighting a monster, negotiating with an authority figure, finding a light in the darkness, or anything else players and characters can imagine.


TRIAL C

On this level, characters are confronted with memories related to the crime they have been charged with. This can be a specific moment or a series of moments related to their crime either directly or indirectly. Characters may become lost in these memories and may need help navigating through them from other people: the longer they remain lost in these memories, reliving them again and again, the more they run the risk of losing those memories entirely, either permanently or temporarily. Only by addressing the crime, the way they feel about it, the relationship that crime has to reality and to who the character is, can characters be free of this particular trial.


ADDITIONAL INFO

Those characters (or players) who do not wish to interact with the maze will occasionally find quiet corridors that mysteriously place them outside the maze, unable to reenter. They will find that the town is, indeed, gone, as are their living quarters—hope you don't mind roughing it for a while. However, due to recent efforts to bolster the town's supplies, some of the underground storehouses organized by Claude and Marianne seem to remain intact and are available as temporary emergency shelter, should your character choose not to camp out.

After a week, the maze will disappear and life in Aldrip returns to normal. As for the locals? They don't seem to notice that anything strange has happened at all. Maze? What maze? Strange weather we're having this week, eh?





EVENT GROUPINGS


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GROUP A:
Serah Farron
Elidibus
Nakahara Chuuya
Tsunayoshi Sawada
Rei Suwa
Caitlyn Kiramman
Ragna the Bloodedge
Kotone Shiomi
Monkey D. Luffy
Yuja Wightshade (WoL)
Yosuke Hanamura
Astralin Turnont
Dazai Osamu
Ange Ushiromiya
Hythlodaeus
Ethlyn


GROUP B:
Violet (Vi)
Silco
Ekko
Mizuki Date
Claude von Riegan
Noel Kreiss
Kazuki Kurusu
G'raha Tia
Jinx
Marianne von Edmund
Goro Akechi
Sooyoung Han
Saito Sejima
Nikolai Gogol
Erichtonios
Emet-Selch


GROUP C:
Yu Narukami
Pride
Sigma
Usagi Tsukino
William G Maryblood
Scott Summers
Gundam Tanaka
Quentin Quire
Akira Kurusu
Mitama Yakumo
Med'an
Ken Amada
Fyodor Dostoevsky
Izuku "Deku" Midoriya
Echo




Player:
Contact:

Character:
Canon:
Canon Point:

Crime: The crime your character was accused of when they arrived.

Background/Personality: A brief insight into your character's history is fine here. You can talk about their personality as well.

Abilities: Any abilities that you feel is important to note about your character. Bullet points and concise descriptions are okay.

Plans: What kinds of things do you want to do in the game? Any kind of CR you want to specifically pursue? Any special character discovery or exploration you want to do? This is the place to put all of that.

???: Questions? Comments? Memes? Put them here.



feintofhart: ([ mid phase ] your hand around my throat)

claude von riegan | fire emblem: three houses

[personal profile] feintofhart 2023-09-01 07:09 pm (UTC)(link)
Player: Fey
Contact: PM, Discord upon request, or on plurk.

Character: Claude von Riegan
Canon: Fire Emblem: Three Houses
Canon Point: Mid-timeskip

Crime: Deception

Background/Personality: As the Duke of his region, Claude is the leader of the Leicester Alliance, thrown suddenly into power after the death of his grandfather as war in his neighbouring regions lurks at his doorstep. From his canonpoint, he was consumed largely with politics and attempting to efficiently rule his region while biding his time for the right point at which to enter the war effort himself. Unbeknownst to others, his true ambitions for power stems from his desire to rid the world of racism and prejudice, due to his own personal backstory. As a result, he tends to hold others at arms length, and few know anything about who he truly is; he's personable and friendly, quick with a tease or a joking word, and asks enough questions about other people that they tend not to probe too much into him as a result. He cares deeply about the people around him, but remains a pragmatic thinker who tries to be two steps ahead of everyone else.

Abilities: He's an extremely skilled archer (usually on wyvernback), a master tactician, and an experienced politician used to juggling and manipulating several different factions at a time. He has access to some minor magic, but he sucks at them.

Plans: Emboldened by his and Marianne's recent success, Claude is going to be intent on keeping the ball rolling in ensuring that the Chosen get a voice during crucial events and are able to protect the city as their own for their time being. As intent as he is on unlocking the mysteries of this place and finding a way home, he's motivated by his inherent desire to prevent bloodshed as well as his inability to not pry into every little thing. He'll also be available for more slice of life nonsense, if that tickles anyone's fancy! I'd like for him to continue forging bonds with others, and hopefully managing to lower some of his walls -- something some shared trauma will definitely help with!

As for the event itself: I definitely want to play with it! The prevailing themes will be that of insecurity based off of his expectation of rejection and being unlovable once he dispenses with his facade, his fear of his dreams coming to naught and leading all he loves down the wrong path, and the crime of deceiving everyone of his true identity and his true intentions. There will be personal background spoilers for his character in there, but I'm not sure how long to warn for a game as old as this one! I'll also note that racism-fueled prejudice and violence will probably be featured heavily in at least one of those routes; I still need to figure out how I'd like them to manifest! I'm also more than happy to have him bear witness to and try helping others through their visions.

???: I'm gonna be honest, I always feel like I should put some fanart or something here, but I have no clue how to resize images.
Edited 2023-09-01 19:09 (UTC)
baldrshand: Looking over her shoulder with a smile (Default)

Re: claude von riegan | fire emblem: three houses

[personal profile] baldrshand 2023-09-02 05:20 pm (UTC)(link)
Ethlyn will definitely want to work closely with Claude as leader of the Arztenritter! I bet they could get closer with working together on the logistics of that, and discussing how to integrate it into the overall emergency planning. Right now her method is to put out a call over the pendants when a big thing is going down but that could probably be improved a little.

FE4 also touches on themes of prejudice (it doesn't go as in-depth as 3H does, but it's definitely there), and Ethlyn's family has been raised to have prejudices against certain neighbors (dismissing them as savage barbarians, basically). I think it could be very interesting to have her experience that route with him because of that.
feintofhart: (Default)

[personal profile] feintofhart 2023-09-04 09:56 am (UTC)(link)
That sounds great!! I think for Claude I'm going to continue having him try to get into Political Situations (as the game allows, anyway) and I think it would be a fun dynamic for them to work together on logistics. Maybe they can run into their similarities and differences in leadership!

Anyway, I think that going that route would be a lot of fun! It's always more fun with a bit of strain there -- and if you like, I'm also into him seeing some of her shit go down too!
baldrshand: FE Heroes art with a pleasant smile (Lately I find there is pleasure.)

[personal profile] baldrshand 2023-09-06 03:57 am (UTC)(link)
Awesome! Right now the Arztenritter mainly works out of one clinic and by having Ethlyn take to the network when an emergency happens, so her and Claude hashing out some improvements to the system would be cool.