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PLOT WITH ME/INTRO MEME JANUARY 2024
INTRO MEME
Welcome to Expiation and come on down! We're thrilled to have you here! This intro entry serves additionally as a CR meme, so you are free to use it to say hello, tell us a bit about yourself, talk about your character, and potential plans for the game.
The SOTG for January is here, with changes and where the game is going for the month. Feel free to browse around if you haven't already, and here's a handy dandy directory below so everyone can check out the info pages:
rules | taken | reserve | applications
hiatus / drop | canon updates | activity | rewards
faq | world | player plots | flora | fauna
aldrip | calendar | npc contact
JANUARY HAPPENINGS
MORE
JANUARY EVENT
QUEST IN THE CAVES
Concerned by the corruption and what it could mean in the spring if it’s left unchecked, Aldrip’s blacksmiths and miners offer their help more freely than they would if not for impending catastrophe. They offer to attach those glowing rocks to weapons, farming equipment, and other tools. They may even make cuffs, anklets, or other adornments that can keep the corruption at bay within a person’s body. So get to the caves and grab some! Once characters have these upgraded tools in hand, they’ll find that when working together, they seem to remove the corruption quickly enough that it doesn’t come back. The sky is the limit for what artisans and blacksmiths are willing to make, in this case, so please feel free to get creative when coming up with solutions.
FROM THE SEA
Stay around this corruption long enough and characters will notice that it seems like these wispy lines of corruption seem to lead somewhere. Those Chosen who follow the path will find themselves at the coast. This trip is not without its perils: the monsters that have been affected around town continue to be aggressive, attacking characters and, unfortunately, spreading more of this problem affliction with the slightest bite or scratch.
Arriving at the coast, characters will find that the monster from November’s event is back and ready for its next meal. This close to land, it seems slightly less dangerous, but what’s more interesting is that the weapons infused with gems from the cave seem to do extra damage to it. Upon closer inspection, this creature, too, is affected by the corruption, its body streaked with it. As characters make contact using the gems, this corruption once again subsides
DAMAGE CONTROL
Aldrip has its own share of troubles during this time. Characters who prefer to stay close to home could find themselves charged with creating barriers to keep out octopus monsters that come closer and closer to town, seeking to take people to their giant hungry sea monster friend. With buildings and structures in danger from the rot, characters may also want to collect and use more of the gems from the cave in order to prevent further structural decay–or they might quickly need to help someone evacuate from a building too far gone and crumbling. There will also be plenty of people and crops that need healing from this corruption.aw
Player:
Contact:
Anything Else?: Anything you might want us to know? What kinds of things interest you? What's your current favourite fandom? Put it here.
Character:
Canon:
Canon Point:
Crime: The crime your character was accused of when they arrived.
Background: A brief insight into your character's history is fine here. You can talk about their personality as well.
Abilities: Any abilities that you feel is important to note about your character. Bullet points and concise descriptions are okay.
Plans: What kinds of things do you want to do in the game? Any kind of CR you want to specifically pursue? Any special character discovery or exploration you want to do? This is the place to put all of that.
???: Questions? Comments? Memes? Put them here.
no subject
no subject
Plan to take down the BIG MONSTER
William had a huge number of volunteers for the fight from a good mix of talents. I've broken down the roles roughly below:
--Strategists/group coordinators--
Dazai
William
--Fighters--
(Melee)
Shoto
Shinjiro
Yu
Yosuke
Kotone
Kotetsu
(Ranged)
Jinx
Toph
Levi
Caitlyn
(All-rounders)
Yuja
Med'an
Bakugou
Izuku
--???--
Ragna
--Medics-- (basically the Artzenritter)
Ethlyn
Marianne
Emet-Selch
--Support--
Ryoji
Dara
Vash
--Capture team--
Elidibus
Erichthonios
THE ROUGH STRATEGY
Essentially William will be at the front with Shinjiro and they'll try and draw most of the attention whilst the other melee fighters do their thing. We'll be relying on crowd control from the ranged group, mostly Jinx with her bombs and Toph with her earthbending. Levi and Caitlyn can cover all stragglers as sharpshooters. Bakugou and Izuku already know how to work in tandem so they'll help relay important information to William and Dazai in case the fight suddenly takes an abrupt turn.
I'm assuming most of the volunteer fighters will have acquired a glowing stone-related augment or weapon for themselves, but in case they haven't, William will try to provide some as protection. He will also provide a defensive buff and holy protection to everyone (except Ragna) before the fight begins as they are temporarily a part of his 'party'.
The Artzenritter will be present as medics for the group and Dara will be helping to maintain a safe space for them. Vash will cover anyone trying to retreat to the medics.
Ryoji won't be attacking as much as the rest but will provide assistance from the back as needed.
As per Yu's request, William will be ATTEMPTING TO CAPTURE the creature first to see if it is any less aggressive when cleansed of the rot. Elidibus and Erichthonios will be vital here as they specialise in containment magicks. As added precaution, William will be trying to convince Toph to earthbend a cage out of the glowing stones to contain the creature (this thread is still in the works but, regardless, there is a method of containment).
If, however, the creature absolutely cannot be pacified or caught, William will give the go-ahead for the kill.